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On Emotions

A card game designed to enhance emotional intelligence

What is it, and who is it for?

This is an educational tool designed to improve relationships with yourself and others.
It’s ideal for:

● Trainers and psychologists looking for innovative tools to engage with people effectively.● NGO members and volunteers interested in fostering emotional growth within themselves, their teams, and their organizations.● Managers and HR professionals aiming to build stronger teams, onboard new members effectively, and deepen their understanding of employee and client behaviors.● Anyone struggling with expressing feelings, understanding emotional states, or navigating communication with new people.● Professionals working with vulnerable groups, particularly those affected and/or displaced by the Russian invasion (IDPs).

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Ways to Use the Game

Important: The card set comes with an insert featuring 10 tried-and-tested formats. Additionally, you can create your own or discover new ones provided by the development team. For example, 10 more formats have already been described and are currently being tested.

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Informal Gatherings

Perfect for friends, close acquaintances, or teammates.Players: 2 to 75.Duration: 20 minutes to several hours.

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Team Building

Designed for coaches, facilitators, mentors, and group leaders.Players: 3 to 15.Duration: 30 minutes to several hours.

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Strengthening Bonds

Ideal for friends, family, partners, and colleagues.
Players: 3 to 12.
Duration: 30 minutes to several hours.

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Reflecting on Your Day

A solo activity to reflect on and process the events of your day.
Players: 1.
Duration: 10 minutes to 1 hour.

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Support Group

Designed for psychologists, coaches, mentors, and team leaders.
Players: 2 to 35.
Duration: 20 minutes to 1 hour.

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Event Kick-off and Wrap-Up

For mentors, coaches, facilitators, and team leaders.
Players: 5 to 30.
Duration: 5 to 30 minutes.

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Creative Party

Perfect for friends at a party or fellow travelers on a journey.
Players: 2 to 10.
Duration: 20 minutes to 1 hour.

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For Couples

A fun way to explore your relationship.
Players: 2.
Duration: 20 minutes to several hours.

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Deep Reflection

For those looking to explore the deeper nature of emotions.
Players: 2 to 20.
Duration: 20 minutes to several hours.

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For Fun

Ideal for lively parties or outdoor adventures.
Players: 2 to 75.
Duration: 20 minutes to 1 hour.

How to Play with Emotional Cards?

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Players: 1 to 75

Whether you're playing solo, with a partner, in a small group, or with a larger circle, the game adapts to fit

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Age:14+

Teenagers are better equipped to understand and reflect on their emotions, making them the ideal audience for this educational game.

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Duration: 10 minutes to several hours

Whether you're looking for a quick round or a more immersive experience, the game offers flexibility in length.

Educational Program

All set owners will have access to the educational program, which includes the following modules.

  • ● The history and origins of "On Emotions"
    ● What are emotions? Approaches to understanding and interpretation.
    ● Defining emotional intelligence.
    ● Key areas and purposes of using the game.
    ● Target audiences.
    ● Exploring the 10 core formats.

  • ● What is emotional competence?
    ● Emotional competence and mental health.
    ● Myths and facts about emotional intelligence.
    ● How emotional competence applies in education, public life, and business.

  • ● Mentoring: definition, key characteristics, and principles.
    ● Mentoring yourself through "On Emotions."
    ● One-on-one mentoring.
    ● Mentoring for couples.
    ● Mentoring for small and medium-sized groups.

  • ● Structure of the "On Emotions" format.
    ● Defining clear, productive goals, achieving balance, and identifying sensitive or risky factors.
    ● Drafting and testing your own format, step-by-step.

Upon completing the program, you'll gain an understanding of:

Emotions

● Effective ways to connect with your emotions, including their types and roles in your life.● Self-help techniques for managing situations where you might lose control.● The key components of emotional competence and how it benefits your relationships.

Mentorship

● The advantages of using a mentoring approach to foster personal growth.● Essential points to consider in order to turn interactions into tangible actions.● Insights into both one-on-one and group mentorship.

Work Methods

● The 10 different ways to use the "On Emotions" card deck for individual and group development.● How to adapt your knowledge of the product to optimize its use with your target audience.

After completing the training, you will be able to:

Concerning emotions:

● Practice productive self-reflection instead of falling into self-criticism.● Build a connection between your emotions and thoughts, rather than letting them conflict.● Use your understanding of emotional responses (both your own and others') to foster effective communication and create a more tolerant environment, instead of avoiding tension or faking relationships.

In Mentorship:

● Identify the real needs of your mentee (even when mentoring yourself).● Develop individual and group growth plans.● Broaden your perspective, as well as that of others, through mentorship practices.

With Your Audience:

● Apply the 10 "On Emotions" formats to solve real-life and professional challenges with your target groups.● Create personalized formats for developing emotional intelligence in yourself and your target groups.● Share your insights on emotional competence with others.

Feedback

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What's Included

With the purchase of the "On Emotions" game, you will receive:

75

bilingual emotion cards

10

tried-and-true game formats

1

Access to a Telegram Community

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On Emotions

A card game for developing emotional competence.

For Coaches

We’d be happy to design a customized training program for you and/or your partners (ToT), along with tailored formats for using "On Emotions" to meet specific goals, tasks, and work with target audiences and communities.

For Wholesale Buyers

If you're looking to purchase "On Emotions" in bulk (50 sets or more), we’ll offer you a personalized gift or a special bonus. If you're buying for your partners, we’re happy to handle all the logistics for you.

FAQ

How can I buy "On Emotions"?

Click the order button, select your preferred payment method, complete the payment, and wait for your deck to arrive!

Do you accept bank transfers?

Yes.

Do you work with government and municipal institutions?

Yes.

How much is the delivery?

The delivery is free within Ukraine to the Nova Poshta branch

Where can I try it?

Reach out to us via the contact form (at the bottom of the page) with your location, and we'll let you know the nearest testing opportunities available.

Project Team

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Kateryna Bilokhvist

Project Author and Leader

Deeply involved in various social initiatives and projects, Designer, Urbanist, Youth Worker, and Coach.

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Kateryna Burdylo

Project Consultant and Psychology Mentor

Practical Psychologist and Psychotherapist with a multimodal approach, trained in client-centered therapy, Sexologist certification candidate.

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Ulyana Kashepa

Project Consultant, Coach

Master Facilitator for the "Active Citizens" program by the British Council in Ukraine, has seven years of experience in implementing youth-focused social action projects.

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Mykhailo Voytovych

Project Consultant, Game Design Mentor

Game Engineer and Game Mechanic, with seven years of experience creating educational gaming products and gamification systems, Author of “Game It” game design methodology.

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Maksym Todorov

Communication Manager

Communications Specialist, Graphic Designer, Facilitator, Mentor, Writer.

Partners of “On Emotions”

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    Game It

    An original project on game engineering, game design, gamification, and the development of gaming solutions for education, business development, and communities.

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    NGO "Institute for Political and Information Research"

    A non-governmental organization, specializes in information, monitoring, and educational projects using gamification, modern information technology, and social innovations for implementing changes in community development since 2006.

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    "World of Communities" LLC.

    The mission of the company for the 2022/2023 season is to quickly train specialists in niche markets using gaming and gamification technologies to support Ukraine's post-war recovery.

Contact Us

If you have any questions, ideas, or suggestions, feel free to reach out using the form on the right or contact us through any method that works best for you.

E-mail

moc.liamg%40anyretaktsivhkolib

Telegram

@katebilokhvist

Call

+38 (099) 365 3707

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